Research
My game is set within the Scottish isles, the rich folklorian history of the Orkney islands in particular has persuaded me to set the game there so I direct my research their in hopes of finding elements of their native legends that I can mix and mash into my own narrative to better improve my story and breathe life into my fantasy Scottish world.
http://www.orkneyjar.com/folklore/index.html
and http://www.ancestralorkney.com/famousfolklore.html
are both websites that have proved valuable in rich tales and paint a fantastic picture of Orkney and her stories. Picking my islands will be a difficult process and I will do it based around their geographical location and their history hopefully tweaking my narrative to let some of this rich history into the veins of my narrative.
I used Google maps to examine the islands closely to work out a good sailing path for the priest in my narrative.
The folklore of Orkney can be divided into two different groups- the stories of the sea and those of the land,, looking into these I've found a variety of creatures and stories that I could use to enrich my own narrative.
Certainly I have located creature I can use as characters and recurring themes within Orkney legend that I could attribute to the game.
I have began to write my first version of the games design document which I will upload upon completion.
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